The Process

Step 1: Brainstorming

When we were initially brainstorming ideas for our research projects, this was already an idea I was floating, but I didn't exactly have the time to do it in my free time, so I figured now would be the perfect time!

Step 2: Initial Setup

I created a new GitHub repo, and a new HaxeFlixel project.

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Step 3: The First Lesson

Importing things in Haxe both works differently than typical programming languages, using a package/namespace structure as opposed to importing files directly, so I figured that was a good place to start.

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Step 4: Gathering Feedback

In general, the feedback from this lesson was quite positive, showing that this is a proven concept, even if I have quite a bit to do.

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Step 5: Where to Go From Here

If I have any time over the summer, I plan to further expand on Haxe Quest to make it a full game rather than the demo state it is currently in. I can see this being a very promising way to learn this programming language.